Created using PCGen 5.10.0 on May 19, 2006

Pop - Familiar of Edwin the Younger True Neutral 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Magical Beast1 0 WeaselFamiliar Tiny / 2 ft. 0' 0" 0 lbs. Low-light
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
1 1000 0 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
3 -4 3 -4
DEX
Dexterity
15 +2 15 +2
CON
Constitution
10 +0 10 +0
INT
Intelligence
8 -1 8 -1
WIS
Wisdom
12 +1 12 +1
CHA
Charisma
5 -3 5 -3

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
38




  
Walk 20 ft., Climb 20 ft.
AC
Armour Class
17 : 15 : 14 = 10 + 0 + 0 + 2 + 2 + 3 + 0
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX MISC
BASE ATTACK
Bonus
+4

SKILLS MAX
RANKS
4/2
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT -1 = -1
+ 0.0
+ 0
  Balance DEX 10 = 2
+ 0.0
+ 8
  Bluff CHA -3 = -3
+ 0.0
+ 0
  Climb STR 11 = -4
+ 0.0
+ 15
  Concentration CON 13 = 0
+ 13.0
+ 0
  Craft (Alchemy) INT 7 = -1
+ 8.0
+ 0
  Craft (Untrained) INT -1 = -1
+ 0.0
+ 0
  Decipher Script INT 0 = -1
+ 1.0
+ 0
  Diplomacy CHA -3 = -3
+ 0.0
+ 0
  Disguise CHA -3 = -3
+ 0.0
+ 0
  Escape Artist DEX 2 = 2
+ 0.0
+ 0
  Forgery INT -1 = -1
+ 0.0
+ 0
  Gather Information CHA 0 = -3
+ 1.0
+ 2
  Heal WIS 1 = 1
+ 0.0
+ 0
  Hide DEX 13 = 2
+ 0.0
+ 11
  Intimidate CHA -3 = -3
+ 0.0
+ 0
  Jump STR -10 = -4
+ 0.0
+ -6
  Knowledge (Arcana) INT 11 = -1
+ 12.0
+ 0
  Knowledge (Architecture and Engineering) INT 0 = -1
+ 1.0
+ 0
  Knowledge (Dungeoneering) INT 3 = -1
+ 4.0
+ 0
  Knowledge (Geography) INT 0 = -1
+ 1.0
+ 0
  Knowledge (History) INT 4 = -1
+ 5.0
+ 0
  Knowledge (Local) INT 4 = -1
+ 5.0
+ 0
  Knowledge (Nature) INT 0 = -1
+ 1.0
+ 0
  Knowledge (Nobility and Royalty) INT 0 = -1
+ 1.0
+ 0
  Knowledge (Religion) INT 7 = -1
+ 8.0
+ 0
  Knowledge (The Planes) INT 12 = -1
+ 13.0
+ 0
  Listen WIS 1 = 1
+ 0.0
+ 0
  Move Silently DEX 9 = 2
+ 0.0
+ 7
  Ride DEX 2 = 2
+ 0.0
+ 0
  Search INT -1 = -1
+ 0.0
+ 0
  Sense Motive WIS 1 = 1
+ 0.0
+ 0
  Spellcraft INT 14 = -1
+ 13.0
+ 2
  Spot WIS 4 = 1
+ 0.0
+ 3
  Survival WIS 1 = 1
+ 0.0
+ 0
  Swim STR -4 = -4
+ 0.0
+ 0
  Use Magic Device CHA -2 = -3
+ 1.0
+ 0
  Use Rope DEX 2 = 2
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +4 + +0 + +0
+ +0
+ +0
+
Reflex
Dexterity
+7 = +5 + +2 + +0
+ +0
+ +0
+
Will
Wisdom
+11 = +10 + +1 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+2 = +4
+ -4 + +2
+ +0
+ +0
+
RANGED
ATTACK BONUS
+8 = +4
+ +2 + +2
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
-8 = +4
+ -4 + -8
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+4
1d2-4
20/x2

*Bite
TOTAL ATTACK BONUS DAMAGE CRITICAL
+8
1d3-4
20/x2
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
Primary
0 ft.
BPS
T
 


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.10.0 on May 19, 2006

EQUIPMENT
ITEM LOCATION QTY WT. COST
 Bite
Equipped
1
0
0
ITEM LOCATION QTY WT. COST
TOTAL WEIGHT CARRIED/VALUE   0 lbs. 0 gp
WEIGHT ALLOWANCE
Light 7 Medium 15 Heavy 22

MONEY

LANGUAGES

PROFICIENCIES
Bite
SPECIAL ABILITIES
Attach (Ex), Deliver touch spells, Empathic Link, Improved Evasion (Ex), Magical Beast Traits, Scent (Ex), Share Spells, Speak with master
FEATS
NAME DESCRIPTION
Weapon Finesse With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
Magical Beast Traits

Created using PCGen 5.10.0 on May 19, 2006

- Familiar of Edwin the Younger
Created using PCGen 5.10.0 on May 19, 2006

Notes
Character Sheet Notes